Some of it is just silly and absurd, but from a musical standpoint, it’s all good.Īfter that, we get a taste of some of the “other” music. Another Soundscape brings the funk with some bass-heavy grooves, and Android-Music provides a heavy metal anthem. Chiptunes abound with the Inverse Phase track. You have guys like Benjamin Briggs pulling a similar electronica-synth-heavy sound, and then you have Josh Whelchel doing this ridiculous pop-rock anthem/ballad with Melinda Hershey. It’s a nice mix of awesome people, and they each bring something different to the table. The first seven tracks are remixes by Danny’s peers in the community: OCRemix folks, other indie game composers and chiptune artists, etc. ![]() But what are we going to find on that “Extras” disc? Hearing them again makes me super happy.Īll in all, the first disc, the “original soundtrack” portion, is fantastic and worthwhile on its own. The first time my ears perked up while playing Super Meat Boy was when my friend found a Warp in the first chapter. “Meat Spin” … *shudders* … hilarious track title choice, and fitting that it’s for user-submitted “Internet” levels.ĭisc one wraps up with these awesome retro chiptune versions of the Light World themes, used for the hidden Warp Zones. It’s like a synth opera from heaven and/or hell. The boss music, “Carmeaty Burana,” further reinforces my use of the word epic. Those brave souls who venture beyond the normal game to take on the “secret” ending will find themselves in the dreaded Chapter 6. (Yes, “epic” is an overused word, especially on the Internet, but I’m using it anyway!) I love that the musical style of this soundtrack manages a balance of diversity within an overarching genre but overall consistency in one category: “epic.” And then the boss theme: “Meat Golem.” In-your-face hard rock. But things just go insane in the Dark World track “Devil n’ Bass.” The synth lead melody starts the track at an insane pace, and the extra percussion mixed in here is just mind-blowing. “Hot Damned,” the Light World music, combines a crunchy grunge-style guitar part with lots of synths in a fairly up-tempo beat. Chapter 3’s Dark World music, “Rocket Rider,” is sure to please electronica fans.Ĭhapter 4 is hot-hot-hot all over. Generally, things stay at a consistently fast tempo with a pulsing beat. The tempo, the melody, the instrumentation - all of these things affect the listener’s experience. You can have a piece in a minor theme and still convey an overall mood of fun and excitement. Baranowsky has a great sense for what makes “darker” music enjoyable. Generally, I find myself really digging the Dark World tracks. But let’s quickly touch on some of the other chapters before we head into the second disc. If you want to have a dance party, just have someone play the levels from SMB Chapter 2 in another room with the speakers up really loud, and you’re set for hours.Įveryone has their favorite tracks, and those are mine. The in-your-face electronic glam-rock found in the Chapter 2 music simply makes me giddy. Though I’m tempted to do this throughout, it is most prominently here that I would compare Danny B’s work to that of artist “Module” on one of my favorite soundtracks of 2009, Shatter. Chapter 2’s music, both Light and Dark tracks, are totally awesome. Things start off silly and fun from the very start, but my favorite tracks start after we get the initial stuff out of the way. People who want Super Meat Boy’s soundtrack in its entirety and then some should try to hunt down this album. The second disc includes some arranged material from other indie artists, as well as some short jingles and unused music. The first disc is the OST proper, following a general pattern of “Light World, Dark World, Boss” for each chapter. So here’s how this two disc album, entitled “Nice To Meat You,” is broken down. We’re going to slice this meaty package apart after the jump you’ll not want to miss it! Props to Danny for independently printing this two disc set, which was just released on January 11th (the week before MAGFest). Here was the opportunity, literally standing in front of me. ![]() I’d played a couple hours of SMB at a friend’s house and wanted to dig deeper into the soundtrack. ![]() That’s why I was so excited when I bumped into the composer, who was selling copies of the limited edition double-disc soundtrack that he kept in his backpack. The game sold like hotcakes, in no small part due to its incredibly fun, addictive, and challenging gameplay as a puzzle/platformer.īut, even in passing, one cannot help but notice the super-hip music to this wonderful game. One such star is Danny Baranowsky, composer of the runaway hit XBLA title Super Meat Boy. If you’re into indie games and indie game music, the MAGFest event quickly becomes a star-studded event.
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