At the beginning of the game, you take part in an experiment which results in a terrible disaster befouling the Black Mesa Research Facility: Massive damage is sustained and portals to an alternative alien dimension open up across the complex, with all manner of dangerous animal life stampeding through, wreaking havoc. in Theoretical Physics from MIT and appears to be just your average scientist, until the fateful day arrived when everything was thrown out of the frying pan. Gordon Freeman, a bespectacled, bearded research associate at the Black Mesa Research Facility: A giant underground complex in New Mexico of offices, laboratories and test chambers where experiments of dubious ethical and scientific value are carried out. The mistakes it makes are minor in comparison to the triumph of creating a free first-person shooter which could easily be sold as a retail product.įor the 0.5% of people out there who don't know the plot of Half-Life, allow me to give you the condensed highlights. It is with a certain delight it can be said that the naysayers were wrong: Black Mesa is, without doubt one of the finest modifications ever created, being both a faithful adaptation of Half-Life, but introducing enough original content to make you feel like you're playing something brand new. For many years, rumours circulated that Black Mesa was merely vapourware: The promise which could never live up to expectation the dream which would never be realised. Now, 8 years later, Black Mesa is the sum of this great endeavour. This lead some plucky, aspiring mod developers to wonder what Half-Life would look like if it was rebuilt from the ground up in the new Source engine, taking advantage of all the benefits it would bring, to recreate the a familiar but truly new experience. Half-Life: Source was Half-Life: No more, no less. The only noticeable improvements that were made were the introduction of more realistic water effects and a 3D skybox to replace the old 16-bit bitmap images. Instead, Half-Life: Source was a straight port of the original game, using the same textures, guns and sound effects. Half-Life is of course one of the most cherished and revered games in video game history, but people had expected that when Valve ported the game to their new Source engine, they would get something that looked a lot closer to Half-Life 2. By gbrading | Review Date: ApWhen Half-Life: Source arrived, without much fanfare in June 2004, many people were disappointed.
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